MAI GIA HUY

Portfolio — 2026

Mai Gia Huy2D/3D Motion Designer & Video Editor

2D/3D Motion Designer & Video Editor

Tokyo, JapanPortfolio ©2026

Selected
Work

(07)
01

OnePoint

Explainer Video · 2026

Explainer video for a SaaS company — turning a complex product into a clear, engaging story.

02

Bichon Walk Cycle

3D Character Animation · 2025

A cartoonish Bichon modeled, rigged and animated in Cinema 4D + Octane — a playful, expressive walk cycle.

03

Dynamic 2D Characters

Character Animation · 2025

Rigging, run cycles and transitions with frame-by-frame elements layered in for fluidity and expressiveness.

04

“Tense” Bottle

3D Product Visualization · 2025

Realistic product visualization for the “Tense” bottle — material detail, lighting and composition in Cinema 4D.

05

Cloth Simulation

3D Simulation · 2025

Exploring realistic fabric movement and interaction through dynamic cloth simulation in Cinema 4D.

06

Logo 3D Simulation

3D Simulation · 2025

A dynamic 3D logo animation exploring motion, material interaction and visual identity.

About — Mai Gia Huy

A motion designer creatingengaging animation that blendsstorytelling with visual impact —in 2D, 3D and beyond.

My name is Mai Gia Huy — a motion designer based in Tokyo. From character rigs and cloth simulations to promo films and explainer videos, I take ideas from first storyboard to final render in Cinema 4D and After Effects. I edit confidently in Japanese, English and Vietnamese, and use AI-driven workflows and a bit of code to keep production fast and precise.

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Featured projects

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Languages

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Core tools

Services — What I do

01

2D Animation

Character rigging with Duik Angela and Limber, run cycles, transitions and frame-by-frame accents in After Effects.

02

3D & CGI

Modeling, rigging, cloth and dynamics simulation, and product visualization in Cinema 4D with Octane.

03

Motion Graphics

Promo and explainer videos, logo animation and kinetic type that carry a story from hook to call-to-action.

04

Video Editing

Planning, shooting and trilingual editing in Japanese, English and Vietnamese — through VFX and finishing.

05

AI & Automation

AI-driven editing workflows and small code tools that cut turnaround without cutting quality.